component
Fire Background
By mehul
Details
- mehulAuthor
- componentType
- 2025-12-10Published
- 2026-07-15Updated
- 2025-11-28Added
- BackgroundsCategories
Summary
Canvas fire engine realtime sparks
Description
Key Features Realistic fire simulation with dynamic flames, sparks, and soft glow rendered entirely on canvas 10 fire presets including Original Fire, White Flame, Blue Flame, Inferno Lava, Metallic Fire, Molten Red Steel, Silver Chrome Fire, Neon-Fire Hybrid, Ice-Metal Fire, and Black Metal Fire Performance modes: Low, Balanced, and High Detail to control particle density and rendering cost Optional center image layer to place a logo, symbol, or icon inside the flame Background texture support for repeating overlays and stylized visuals Optional mouse interaction for responsive flame movement No forced typography — text rendering is intentionally removed for better performance and full design flexibility Perfect For Hero background animations Landing pages with motion Logo reveal scenes Music or visualizer pages Horror, fantasy, and gaming layouts Experimental Framer designs Changelog v2.0 (Current Version) Removed built-in text rendering for better performance Restored original fire color and flame behavior Added performance modes (Low / Balanced / High) Improved stability in Preview mode Cleaner property controls Optional center image support Optimized particle caps to reduce CPU/GPU load v1.1 Added fire preset system Introduced performance tuning Improved glow and halo rendering v1.0 Initial CanvasFlame release Refund Policy: Due to the nature of digital products, refunds are generally not available after purchase. Exceptions may be made for duplicate purchases or technical issues that cannot be resolved.
Introduction
Canvas fire engine realtime sparks
Rank history
Daily rank per list, from the first snapshot — lower is better.
- All · #1670