Skip to content

component

CityTrafficFlow

By Oleksandr Demydov

Details

Summary

ProceduralGrid with Animated Traffic

Description

Everything is seed-based: dial in a number, find a layout you love, and it stays locked. Same seed, same city — every time, on every device.Key Features Procedural grid generation with configurable block size, segment lengths, and corner radius. Roads snap to an invisible city grid, creating the structured-yet-organic feel of a real street map — not random zigzags. Intersection-aware traffic. Particles detect crossings ahead, brake smoothly, wait for the crossing to clear, then accelerate away. A max-wait timer prevents deadlocks so the flow never freezes. Toggle the entire system on or off with a single switch. Staggered draw-in animation. Roads animate from the edges on page load — each one starting after a configurable delay — before particles begin to move. Disable it for instant display if the component lives below the fold. palette. Each particle is randomly assigned one color at spawn. Use a monochromatic range for a subtle effect, or contrasting hues for a vivid multicolor flow. Best For Dark hero backgrounds and landing page atmospheres. Data-themed or tech product pages. Network and connectivity visuals. Any section that needs ambient motion without stealing focus from the content above it.

Introduction

Hero Section BG

Rank history

Daily rank per list, from the first snapshot — lower is better.

12001400149108/148/228/309/79/15
  • All · #4094