component
CursorCatcherGame
By Snoweirdo
Details
- SnoweirdoAuthor
- componentType
- $9.00Price
- 2025-09-17Published
- 2025-09-17Updated
- 2025-09-05Added
- InteractiveCategories
Summary
🕹️ Cursor Catcher This component isn't just a part of your website; it's a retro arcade experience built directly in Framer.
Description
🕹️ Cursor Catcher This component isn't just a part of your website; it's a retro arcade experience built directly in Framer. Cursor Catcher transforms a passive user into an active participant by turning their cursor into a "player" in a fun, interactive mini-game. Cursor Catcher Game Showcase Inspired by classic arcade games, it recreates that nostalgic feel with simple pixel art, jittery character movement, and satisfying particle effects, all to add a playful and memorable touch to any website. The Cursor Catcher component offers a wide range of controls to personalize the gameplay and visuals. Gameplay & Logic: Catch Radius: Set the distance a user's cursor needs to be from the character to make a "catch." Game Timer: Define the duration of the game in seconds. Character Speed: Adjust how quickly the character moves across the screen. Show High Score: A toggle to display the highest score achieved by a user. Visuals & Aesthetics: Character: Choose from five different pixel art characters to be the "catcher": Robot, Ghost, Bug, Crystal, or Spark. Theme: Select a color palette that matches your site's aesthetic from Classic Green , Neon Synthwave , Arcade Blue , or Sunset Orange . Pixel Size: Control the size of the individual pixels, making the graphics appear more blocky or more detailed. Scanlines: A toggle to add or remove the nostalgic CRT scanline effect on the game screen. Particles: A toggle to enable or disable the particle effects that appear when the user makes a catch.
Rank history
Daily rank per list, from the first snapshot — lower is better.
- All · #8740