component
Dither Ultra
By Artem Kireev

Details
- Artem KireevAuthor
- componentType
- $5.00Price
- 2026-09-13Published
- 2026-09-13Updated
- 2026-09-13Added
- BackgroundsCategories
Summary
Retro dither, any palette
Description
Customizations available in Framer Pattern — choose Bayer 2×2, 4×4, 8×8, animated Film Grain/Noise, or Halftone Dots. Color Mode — Duotone (2 colors) or Tritone (3 colors, quantized with dithered banding). Color 1 / Color 2 / Color 3 — full Framer color pickers; Color 3 only appears in Tritone mode. Field Angle — rotates the underlying gradient direction (0–360°). Density — pattern cell size in pixels; lower is finer, higher is chunkier. Contrast — sharpness of the transition between tones. Ambient Motion — baseline animation strength; set to 0 for a fully still pattern. Trigger — None (ambient only), Hover, or Scroll into view. Trigger Boost — extra motion strength added when the trigger fires (hidden when Trigger is None). Opacity — blend strength, so it can act as a subtle overlay rather than an opaque background. Blend Mode — Normal, Multiply, Screen, Overlay, or Difference, applied as a CSS blend against whatever sits behind it. Reduce Motion — forces a still frame, for accessibility or a calmer brand feel, independent of the automatic canvas/export static fallback.
Introduction
Retro dither, any palette
Rank history
Daily rank per list, from the first snapshot — lower is better.
- All · #6179