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Fluid Particle Logo

By Munzir Kareem

Details

Summary

Interactive WebGL particle logo

Description

A logo rendered as a field of thousands of tiny particles that hold your logo's shape at rest, then scatter and swirl away from the cursor as it moves near them — settling back into place the moment the cursor pulls away, instead of a static image sitting flat on the page. Features: WebGL particle field generated directly from your uploaded logo image Cursor-driven displacement with adjustable radius, force strength, and return speed Adjustable particle size, sample density, and max displacement for finer or looser effects Automatic transparent-background detection with a chroma-key fallback for logos without alpha Fully customizable particle color and canvas background Alpha threshold control to fine-tune which pixels become particles Automatic static fallback for the Framer canvas, exports, and reduced-motion preferences Pauses rendering when off-screen to avoid unnecessary CPU/GPU load Graceful recovery from GPU context loss, so the effect never gets stuck blank Use cases: Hero sections and landing page headers that want a memorable, interactive first impression Portfolio and agency sites looking to showcase a brand mark with some personality Product launch and "coming soon" pages where the logo is the centerpiece Any site where a static logo feels flat and a subtle interactive touch would stand out Component Demo Refund Policy: This is a digital product, so refunds aren't available once purchased. If you're unsure it's the right fit, email me or message me on X and I'm happy to help.

Introduction

Interactive WebGL particle logo

Rank history

Daily rank per list, from the first snapshot — lower is better.

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  • All · #1803