---
title: "Shader 3D Background — Framer component · Best of Framer"
description: "$5.00 · Framer component · by RAMDIN SINGH · Backgrounds. Description This component renders a high-performance fullscreen WebGL shader animation inside Framer using a fully custom GLSL…"
canonical: "https://framer.elliotli.dev/component/shader-3d-background"
---

[Home](/)/[Components](/components)/[Backgrounds](/components/category/backgrounds)/Shader 3D Background

# Shader 3D Background

[View on Framer](https://framer.com/marketplace/components/shader-3d-background/?via=elliot-li)

![Shader 3D Background preview image 1](https://framer.elliotli.dev/og/component/shader-3d-background/95f90011aa087185/1600x1200.jpg)

## Summary

Description This component renders a high-performance fullscreen WebGL shader animation inside Framer using a fully custom GLSL fragment shader.

## Description

**Description**

This component renders a **high-performance fullscreen WebGL shader animation** inside Framer using a fully custom GLSL fragment shader. It supports **reactive controls**, viewport-based pausing, and dynamic uniforms such as time, iterations, speed, and scale.

Designed for Framer projects that require **GPU-accelerated visual effects**, this component draws a fullscreen quad and runs a radial, multi-iteration shader producing a vibrant ray-based energy field effect.

The system uses requestAnimationFrame, device-pixel-ratio scaling, WebGL blending, resize observers, and cleanup logic to ensure **smooth performance and memory-safe teardown** inside the Framer environment.

### Key Features

-   ✔️ Fully programmable **GLSL fragment shader**
    
-   ✔️ Dynamic uniforms: **time**, **resolution**, **iterations**, **scale**, **speed**
    
-   ✔️ Adjustable controls via **Framer Property Controls**
    
-   ✔️ Automatically pauses when **off-screen** (optional)
    
-   ✔️ Matches parent container size at all times via **ResizeObserver**
    
-   ✔️ Proper WebGL context cleanup and resource disposal
    
-   ✔️ Optional background layer for blending with other elements
    
-   ✔️ Render-still fallback for **Static Renderer Mode**
    

### Use Cases

-   Animated hero backgrounds
    
-   Reactive visualizers in landing pages
    
-   Abstract UI effects for apps or websites
    
-   Ambient animated themes
    
-   Shader-driven design systems
    

This component provides a plug-and-play WebGL animation pipeline for Framer — ideal for creators who want custom shader visuals without relying on heavy libraries or external engines.

## Rank history [How rankings work →](/terms#rankings)

-   All · #9795

## Details

- **Author**: RAMDIN SINGH
- **Price**: $5.00
- **Published**: 2025-12-09
- **Updated**: 2026-01-03
- **Added**: 2025-12-02
- **Categories**: Backgrounds

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