component
Shader Shift
By Artem Kireev

Details
- Artem KireevAuthor
- componentType
- $9.00Price
- 2026-08-17Published
- 2026-08-17Updated
- 2026-08-17Added
- EffectsCategories
Summary
Five shader looks, one image
Description
Description ShaderShift is a WebGL shader wrapper for any image: instead of shipping one locked-in visual, it bundles five real fragment-shader effects — Bayer-ordered Dithering, luminance-driven Halftone, Pixelation, animated film Grain, and a Liquid Warp distortion — behind a single "Effect" dropdown, so one component can cover a whole site's worth of image treatments. It also ships three trigger modes: Ambient (loops continuously), Hover (ramps the effect in on pointer-over and eases it back out), and Scroll Reveal (starts fully stylized and dissolves into the plain photo once the frame scrolls into view). That combination is what makes it a building block rather than a one-off demo — a designer can drop it into a hero image, a portfolio grid, or an editorial photo essay and get a different result each time just by changing dropdowns and colors, with no code edits. Customizations available in Framer Image — the source photo (any Framer image, including CMS-bound fields). Effect — Dithering, Halftone, Pixelation, Grain, or Liquid Warp. Trigger — Ambient (continuous loop), On Hover, or On Scroll Into View. Intensity — how strongly the effect is mixed over the source image (0–1). Pattern Scale — dot/pixel/grid density for Dithering, Halftone, and Pixelation; wave frequency for Liquid Warp. Speed — animation speed for Grain and Liquid Warp; 0 freezes on a still frame. Automatically disabled for visitors with reduced-motion enabled. Grayscale Base — converts the source image to luminance before applying the duotone colors (Dithering/Halftone). Color A / Color B — the duotone palette used by Dithering and Halftone. Reveal Duration — seconds the Scroll Reveal fade takes (only shown when Trigger is set to On Scroll Into View).
Introduction
Five shader looks, one image
Rank history
Daily rank per list, from the first snapshot — lower is better.
- All · #2142