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Water Wave Shader

By Ali Çorak

Details

Summary

Simulate a realistic water surface

Description

Unlock entire Depth library for $149. One price. Lifetime. Get Depth Simulate a realistic water surface over any image — animated caustic light patterns, natural ripples, and refraction that make flat images feel like they're sitting under moving water. Works as a live animated filter or as a standalone animated texture. Features Real caustic simulation — recursive fractal noise drives natural, non-repeating caustic light patterns Dual-layer distortion — combine primary caustics with a second distortion layer for extra depth Independent wave noise — add simplex-noise-based ripples separate from the caustic pattern Animated by default — fully time-based motion with adjustable speed, or freeze it as a static texture Edge-aware distortion — control how strongly the caustic effect bends near image edges Built in Paper style, running on a lightweight, zero-dependency shader engine for smooth performance Controls Image Background Color Highlight Color Highlights Layering Edges Waves Caustic Size Speed Scale / Rotation / Offset How to use Add the Water component onto your canvas Upload an image to distort, or leave it empty to use as a standalone animated water texture Adjust Caustic and Layering to set how strong the light-refraction pattern looks Add Waves for extra organic movement independent of the caustics Set Speed to control animation pace, or set it to 0 to freeze on a single frame Shader powered by Paper Shaders. Refund Policy: Due to the nature of digital products, all sales are final. Once purchased, this component is non-refundable. Please make sure it fits your needs before completing the checkout. Support: hi@alicorak.com

Introduction

Simulate a realistic water surface

Rank history

Daily rank per list, from the first snapshot — lower is better.

110012001300137538/148/228/309/79/15
  • All · #1332