component
Waves Shader
By Ali Çorak
Details
- Ali ÇorakAuthor
- componentType
- $5.00Price
- 2026-07-04Published
- 2026-08-16Updated
- 2026-07-04Added
- BackgroundsCategories
Summary
A configurable line pattern shader
Description
Unlock entire Depth library for $149. One price. Lifetime. Get Depth A configurable line pattern shader — morph smoothly between sharp zigzags, clean sine waves, and irregular organic wave shapes, all as one static, GPU-rendered texture. Great for section dividers, backgrounds, or subtle textured surfaces. Features Shape morphing — a single Shape control blends continuously from zigzag to sine wave to irregular wave Amplitude & Frequency — control how tall and how tightly packed the wave lines are Spacing control — adjust the gap between each pair of wavy lines 2-color blend — set Background and Foreground colors, with a Proportion control to shift the balance between them Softness control — go from a hard, high-contrast edge to a smooth, blended transition Built in Paper style, running on a lightweight, zero-dependency shader engine for smooth performance Controls Background Color Foreground Color Amplitude Frequency Spacing Proportion Softness Shape Scale / Rotation / Offset How to use Add the Waves component onto your canvas Set your Background and Foreground colors Adjust Shape to morph between zigzag, sine, and irregular wave styles Fine-tune Amplitude, Frequency, and Spacing to set the size and density of the lines Adjust Proportion and Softness to set the balance and sharpness between the two colors Shader powered by Paper Shaders. Refund Policy: Due to the nature of digital products, all sales are final. Once purchased, this component is non-refundable. Please make sure it fits your needs before completing the checkout. Support: hi@alicorak.com
Introduction
A configurable line pattern shader
Rank history
Daily rank per list, from the first snapshot — lower is better.
- All · #7433